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wky 6 hours ago [-]
This reminded me of such good memories of playing with http://weavesilk.com/. Nice to see someone with a similar concept.
andai 5 hours ago [-]
Woah. The things we can do nowadays!
arist0tl3 9 hours ago [-]
The actual drawing experience is really satisfying. A couple usability tweaks I did just fiddling in the DOM:
- Put the output and inputs side by side
- Put the "actions", export, clear, etc. pinned to the bottom
- The overall goal being zero scrolling
After that it was quite fun and I enjoyed the options you gave for things like brush size, metallics, gradients, etc. Nice!
I bookmarked OP's link for specifically for my kid, but I think she'll much prefer your version, simpler and clearer as it is - thank you so much!
andai 5 hours ago [-]
Very cool. I like how it erases the oldest bit as you go along.
Wowfunhappy 8 hours ago [-]
I love this!!
wuhhh 4 hours ago [-]
[dead]
intrasight 4 hours ago [-]
Feature request it would be fun to draw snowflakes but to do that there'd have to be another setting to constrain things you draw to be straight lines at just the angles that ice crystals would allow.
As a programmer, maths researcher, and painter, there’s certainly something satisfying (to me) when an artistically symmetrical piece observes no mathematical symmetry: The very asymmetry in the language used to describe it is, in and of itself, beautiful.
gilleain 5 hours ago [-]
Not sure what you mean by "an artistically symmetrical piece observes no mathematical symmetry" - as in, the underlying structure has a (set of) symmetries but the 'decoration' on top is asymmetric?
Caracas288 3 hours ago [-]
Maybe they are talking about physical mandalas?
smusamashah 6 hours ago [-]
The control panel should have been on the side instead of below the image.
I scroll to bottom, mandalla disappears on top in the screen, I click generate, then I scroll back up, repeat.
timbaiguzhinov 7 hours ago [-]
Even with the perfect math, i made it ugly, lol. But it got me hypnotized, spent 10 minutes in a blink of an eye.
fiskeben 7 hours ago [-]
I spent a lot of time playing with a similar tool in Deluxe Paint as a kid.
ElCapitanMarkla 2 hours ago [-]
I spent hours playing with that tool
thraxil 8 hours ago [-]
"Mirror" mode was my favorite feature on the Koala Pad app back in the 1980s.
albinn 5 days ago [-]
Cool! I got a weird feeling when playing with it, it's just something very satisfying in seeing it be completed
aghilmort 4 hours ago [-]
lots of fun! like etch-a-sketch, lite-brite, spirograph, paint, etc. on steroids!!
aaroninsf 3 hours ago [-]
Suggestion OP if you would like one:
Support click-and-spin with momentum: I clicked outside the mandala and quick-dragged horizontally, hoping this would spin the mandala.
You could support zero-friction and momentum, slowly stopping.
In either this unlocks a dramatically new aesthetic: clicking on the rotating surface draws splines. The mapping of gesture-to-line (hence mandala elements) changes completely.
There are some complications, intuitively one might expect "pottery wheel mode" where symmetry is not enabled... I think that would be "unlearned" however.
OttoZ05 7 hours ago [-]
we clearly need the mobile app
Jaxan 3 hours ago [-]
I looked in the AppStore for “symmetry draw”, and there are at least 10 such apps.
abhishxk1 7 hours ago [-]
Bro this is hypnotic lol i spent 15 mins on this without even realising
Gualdrapo 9 hours ago [-]
fwiw Krita has a similar setting in its brush tool - you draw a stroke and said brush stroke is mirrored by a given x axis or a given y axis (or both)
After that it was quite fun and I enjoyed the options you gave for things like brush size, metallics, gradients, etc. Nice!
I was probably inspired by mouse-painting tools in Corel Photo-Paint (like Adobe Photoshop) that have an "orbits" feature. https://product.corel.com/help/PHOTO-PAINT/540111130/Main/EN...
Edit: or rather undoes the last stroke (which looks like resetting when it goes from 1 to 0).
I made a similar thing for my kids (they wanted something similar to the kaleidoscopic drawing you can do in some ‘Monument Valley’ levels
https://mirror-it.staticdomains.app/index.html
Neat! I will show this to my small kids.
Wait, nope; they already know how to make mandala coasters offline with scissors and paper.
And learned a bit about group theory in the process... :-/
( https://github.com/IxxyXR/unity-symmetry )
Support click-and-spin with momentum: I clicked outside the mandala and quick-dragged horizontally, hoping this would spin the mandala.
You could support zero-friction and momentum, slowly stopping.
In either this unlocks a dramatically new aesthetic: clicking on the rotating surface draws splines. The mapping of gesture-to-line (hence mandala elements) changes completely.
There are some complications, intuitively one might expect "pottery wheel mode" where symmetry is not enabled... I think that would be "unlearned" however.